| Game
Index
Intrepid Reporter
Goal: To inspire a deeper
interest in other people.
Motivation: Imaginary play,
trophies / awards / medals.
Preparation: Take in any props
you have in a safari / exploration theme (e.g. binoculars,
old phone, hats, ropes, backpacks, pictures of animals,
etc) and make a map of the territory you will be exploring.
Make a “Reporters Notebook” with questions
you have written as prompts for your child. These
will be questions s/he will ask you as you pretend
to be the different characters (e.g. “What’s
it like to live in a swamp?”)
Introducing the Game: Excitedly
show your child the map and explain that a local newspaper
wants you to report back to them on the exotic animals
/ dinosaurs / aliens / people (whichever you think
will be most motivating for your child), who live
there. Start the game by giving your child a simple,
physical way to participate, for example, hold the
map, drive the jeep, look through the binoculars for
giraffes, etc. Let your child know that when s/he
returns to report to the newspaper s/he will receive
an “Intrepid Reported” medal or trophy.
Building the Motivation: As
you travel through the terrain you have created use
your Three E’s *
to grow your child’s level of excitement for
the game. Pretend to be one of the animals (or aliens,
etc.) and introduce yourself to your child. In character
tell your child excitedly about yourself, answering
the questions written in the “Reporter’s
Notebook” without your child having to ask you
these questions.
Requesting: Once your child
is invested in the game with you, begin to ask him/her
to take over the role of the reporter more fully.
Encourage him/her to ask you the questions written
in the book while you act out the different characters
you meet along your journey. If you do this with a
few of the characters with little help from up then
up the challenge by introducing the idea that the
reporter most likely to win the “Intrepid Reporter”
award is the reporter who thinks up new questions
to ask. Encourage your child to ask the characters
something that is not already written in the “Reporters
Notebook”.
*
Three Es: A fundamental technique of The Son-Rise
Program. The three E’s are Energy, Excitement
and Enthusiasm. Five Fun Games
to Initiate
1. Puzzle Hunt
2. Surprise Chase
3. Sentence Fishing
4. Intrepid Reporter
5. Roll-A-Conversation |